A lot has been said and written about Luminous Productions’ latest release, Forspoken – most of the discourse hasn’t been kind about the 2023 action RPG. As with anything on the Internet, though, it’s best to take everything said with a pinch of salt. After all, people lose their minds over the smallest thing and love nothing more than to destroy something if the opportunity presents itself. In the case of Forspoken, the Internet may have gotten something right. Well, hey, a broken clock is right twice a day, too, so…
Forspoken follows Frey Holland who transports from New York to a mythical place known as Athria after discovering a magical, talking gauntlet that she names Cuff. What follows is an action-packed journey as Frey needs to fight the evil people of Athria, save the day, and go home.
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The story is far from unique – in fact, it’s a generic fantasy quest. However, it isn’t terribly bad or awful, as the settings, monsters, and a few of the characters are compelling enough to keep a player engaged. What is less than stellar, though, is the dialogue. Most people have already seen the section of the game that’s become a meme in the gaming community, and while the rest of the writing isn’t as bad as that, it is clunky and filled with repetitive exposition dumps. There’s a lot of talking simply for the sake of it, where the developers could have allowed moments to let the players take in what’s happening rather than over-explain it.
This brings us to the next point: the cutscenes. Oh, boy! There are so many of them. During the first three chapters of Forspoken, it feels one can’t go five minutes in the game before being interrupted. For example: There’s a section where
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