Though a few months remain until the release of Final Fantasy 16, the development team at Square Enix has made the rounds promoting the game across media outlets. In a recent interview with Japanese media, the director and producer of Final Fantasy 16 revealed that the game will feature online connectivity and elaborated on what that feature will entail when the game launches.
As one of the most-anticipated and most cinematic games of 2023, Final Fantasy 16 is being developed by Creative Business Unit 3, the team behind the critically-acclaimed Final Fantasy 14. With Naoki «Yoshi-P» Yoshida acting as the game producer for both these titles, Final Fantasy fans have been both excited and anxious for the next entry in Square Enix's best-selling series. A few weeks ago, fans got a glimpse of what to expect in Final Fantasy 16 via the release of press-exclusive demo footage across multiple outlets. Recently, Japanese media got to ask two developers some questions about the upcoming title.
Final Fantasy 16 Made an Unexpected Engine Choice
On Twitter, Aitai Japan CEO Audrey Lamsam translated a Famitsu magazine interview with both Yoshida and Final Fantasy 16 game director Hiroshi Takai, which was featured in the March 30 issue. According to the translated notes, Final Fantasy 16 will feature online leaderboards for a combat-focused mode which will pit players against a vast number of foes and see how they fare against other players around the world. The online feature has been compared to the Bloody Palace from the Devil May Cry series, which Final Fantasy 16's combat has taken inspiration from under the direction of lead combat designer Ryota Suzuki. Prior to his time at Square Enix, Suzuki was a combat designer for Capcom's
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