We review Forbidden Jungle the fourth game in the Forbidden series from Gamewright Games. Forbidden Jungle tasks players to work together to try and escape the jungle.
Eight or nine years ago I wanted to find an alternative to sitting on the couch with my wife and do something together in the evenings. I had grown up playing a lot of board games and RPGs and had been intrigued by a lot of the games I saw at stores like Barnes and Nobles and Borders. One of the first ones I picked up was Forbidden Island which we both really enjoyed. A year or so later she gave me Forbidden Desert for my birthday, which to this day is still one of my favorite cooperative games.
While I was shocked and blown away in all the worst ways by Forbidden Sky (read as: it crashed and burned for me) I was excited with the news of a fourth in the series and so was extremely excited when Tony asked if I wanted to review it.
Does Forbidden Jungle return to former glory or is the forbidden series batting 500 now?
One of the biggest differences is the set up where there’s variability beyond the normal randomization of tiles as you get to pick one of seven different layouts of varying difficulty. Like the other Forbidden games you randomly select a character card with a unique power to play with their corresponding pawn.
The goal of the game is to explore four illuminated crystals and get them orthogonally adjacent to a portal that is devoid of alien critters to escape the jungle.
Each player gets to take up to four of the actions described below:
• Move orthogonally to an adjacent tile that isn’t blocked by spider webs.
• Remove one web, egg, hatchling, or adult aliens
• Explore flips the tile you’re on. This allows you to use the machines on them and