, from developer One More Level, combines fast ninja action, hardcore platforming, and a killer soundtrack to a game that feels twice as long as it should be. The original hit first-person platformer delighted players with its vibrant cyberpunk world and challenging levels that rewarded quick reflexes. 's one-hit death gameplay, parkour-centric level designs, and sci-fi story elements have all received drastic upgrades, but not all the additions help keep the game's pacing, which feels uneven.
The first was released in 2020 and players controlled cyber ninja Jack as he ran along walls, halved enemies, and eventually defeated the brutal tyrant in control of humanity's last tower of civilization, Dharma City. Fast-paced first-person platforming that rewards quick thinking and impeccable timing made an attractive game for speedrunners. Three years later, the sequel has delivered an experience that takes each of those features up a notch, but more does not always mean better.
Like the first game, many of 's levels take place in a dilapidated futuristic city invaded by giant metal buildings covered with vibrant neon lights. Each level is broken up into sections devoted to high-flying platforming, teeth-clenching combat, and moments that require both. While checkpoints are often very generous, many campaign levels can take 30 to 60 minutes to complete for first-time players. Most of the game's stages feel longer than needed for the plot and flow of unlockable abilities to feel as satisfying as possible. When the game finally gives players a motorcycle and a new environment to explore, the game's pacing issues shockingly worsen.
Related: Ghostrunner PS5 Review: Still Exhilarating & Still Clunky
Most of 's gameplay feels like
Read more on screenrant.com