has become something of a cult classic since its initial release in 2017, with its blend of walking sim, murder mystery, survival and classic adventure game building an interesting niche. The title certainly had some issues, with some obtuse puzzles and some raised eyebrows over the direction of its story, but it had fantastic atmosphere and a unique 1970s Quebec setting. Now, developer Parabole is back with , to revisit this story.
takes place immediately after the events of the original. Private detective Carl Faubert has just looked into the events of the first game and is immediately thrown into a new mystery of a weird fog, strange elements, and dangerous snowstorms that certainly won't make you want to escape into nature. It builds upon the structure of the first, but goes in different directions, which sometimes is successful and sometimes isn't.
The first very much took the approach of a classic adventure game meets walking sim, with the player traveling around an empty town, picking up items to solve puzzles and advance through the plot. is a little more dynamic and also more linear in its focus, with the player generally moving from scene to scene within a semi-open world. There are still snippets of the original game here, such as its survival elements, puzzle solving, and vague horror tones, but it is certainly more streamlined.
Some of this streamlining works very well. It maintains the adventure game dynamic of solving smaller puzzles to progress in larger ways, but without the first game's approach of having too many items within the player's inventory. It still makes the player have to stop and think about the next step, and ties into the overall feeling of being a detective, but without the sense of
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