I genuinely despise writing negative reviews. There are real human beings behind every project, and bad games are seldom the product of moral failings, but instead are typically caused by an unfortunate convergence of factors both predictable and otherwise.
With that said, the gaming industry isn’t a charity, and people deserve to know what they’re potentially spending their hard-earned money on. Here’s what you need to know: the problem with Flashback 2 isn’t merely that it is buggy, sometimes to a hilarious degree. Instead, the main issue is that even if the bugs weren’t present, it still wouldn’t be worth its current price tag.
Flashback 2 (PC, PS5 [reviewed], Xbox Series X/S)
Developer: Microids Studio Paris, Paul Cuisset
Publisher: Microids
Released: November 16, 2023
MSRP: $39.99
Let’s start with the positives. Flashback 2 is the follow-up to the cult classic 1992 game by Paul Cuisset. Flashback found popularity through its simple but effective level design, as well as its adventurous story. Despite its age, the art style can still be appreciated, and the wide range of movements available ensures you can engage with several aspects of the environment. It’s a game I enjoy, which is why I was looking forward to this title.
Like its predecessor, Flashback 2 manages to capture that sense of adventure. It has varied environments that each present a unique aesthetic, with my favorite being the jungle which instantly reminds me of the 1992 game. The cities are cyberpunk communities with industrialist architectural styles, and when racing between locations on a motorbike, you’ll be treated to bright colorful lights and neon signs.
It’s also a game that looks good (sometimes). On PS5, the game runs at 60 FPS most of
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