Throughout our childhood we often read books about folktale stories such as The Three Little Pigs or Red Riding Hood, but how often do we hear these kinds of stories in video games? I had the chance to play and check out a game from Publisher Astragon Entertainment developed by Mi’pu’mi Games Howl a puzzle tactical strategy game that is filled with beautiful vibrant watercolor art style and storytelling. This is a game that surprised me, because of the puzzle concept that was mixed with strategy elements and with a unique art style called “Living Ink”.
Story & Gameplay
As we dive into Howl we experience the game as a folklore tale that follows the journey of a young deaf prophetess who is immune to an acoustic plague that is going around that turns humans into beasts through howls that also show a prophecy that will hopefully end the curse and reveal the fate of her brother in this beautiful storytelling tale.
The game has a unique approach to storytelling that as you go on your journey throughout the world map to search for answers. There are beasts and puzzle encounters throughout each level of the map and you will have to solve each level to unlock more of the story. As you progress through each level, the story is narrated in a unique way that talks about the young prophet’s memories or thoughts throughout the perilous journey. The unique art style that the game portrays is done in the most beautiful way that it is almost like each level is a watercolor picture that comes alive, and this art style of “Living Ink” is something you don’t see in many other games and this approach fits so perfectly in the style of folktale storytelling.
Howl is a turn-based tactical battle that looks and feels like you playing
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