You don’t even have to watch Ryûsuke Hamaguchi’s Evil Does Not Exist to consider it a conversation-starter: The debate begins with that title, a bold, unlikely statement that may feel at odds with most experiences of the world. Watching the movie complicates that response even further, given some of the choices its characters make, and the harm they bring to others. And then there’s that abrupt, surprising ending, the kind that will leave viewers arguing over what they actually saw on screen almost as much as they’re arguing about what it means.
Hamaguchi is no stranger to elliptical, unpackable, or discussable endings: His Best Picture Oscar nominee Drive My Car wraps with a long sequence where the audience is just watching the protagonist perform onstage in a multilingual production of Anton Chekhov’s Uncle Vanya, followed by a wordless sequence of another character going about mundane tasks. There’s a great deal of meaning there, but it takes thought, time, and attention to the film’s 179-minute length to access. Evil Does Not Exist is shorter and tighter, but it still centers on a 20-minute scene where residents of a small community politely raise objections about a planned luxury development in the area.
What is Hamaguchi getting at with Evil Does Not Exist? From its title to its mysterious opening tracking shot to that what’s-going-on-here? ending, Polygon had a lot of questions about the movie. Speaking through a translator, we sat down with Hamaguchi to unpack the film.
[Ed. note: End spoilers ahead for Evil Does Not Exist.]
Evil Does Not Exist centers on a small rural village, Mizubiki, that’s about to be disrupted by developers building a site for luxury camping, or “glamping.” At a town-hall meeting, the locals object, and their thoughtful, thorough analysis of the project’s flaws impresses the presenters, Takahashi (Ryuji Kosaka) and Mayuzumi (Ayaka Shibutani). But when they share the objections with their boss, they learn he doesn’t actually care
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