Baldur’s Gate 3 is heavily based on the 5th edition rules for Dungeons & Dragons, and as a result, the game loves a good stat. Everything is tracked and accounted for, and it all falls away into a vague grey blur that you assume is working correctly. The bigger the number, the better is a safe bet, right?
Well, yes, but knowing what each stat does can help you finetune your own custom builds and understand what governs what. Is it worth pumping a little bit of Strength into your Wizard? You won’t know until you’ve dabbled in the deeper stat interactions, and that’s where this guide comes in.
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Strength is all about how much raw power you have under the hood. If you want to be athletic, swole, and hit like an absolute truck, then Strength is your go-to stat. The biggest draw to Strength is in its combat capabilities. Your Strength Modifier gets added not only to your Attack Dice, but also your Damage Dice. What does this mean? The stronger you are the more accurate and deadly your melee attacks are.
Outside of that, Strength also increases your encumbrance and helps with Athletics-based skill checks. Any burly front-line character loves a dabble in strength if they are using a proper killy weapon (and not a piddly finesse weapon).
Speaking of finesse, Dexterity is all about being at the height of it. Everything from reflexes to balance is dictated here. Dexterity operates in a similar manner to Strength as it is primarily a combat stat that has extra bits on the side. Your modifier directly increases your accuracy and damage, although this time, it will work with
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