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26.10 / 17:33
Stealth I don’t want Batman’s utility belt when I’m Spider-Man
There are plenty of great ideas and mechanics Insomniac’s Spider-Man games have borrowed from Rocksteady’s Arkham series. The influence from those Batman games is clear in the fluid combat, stealth sequences, and most notably, the new addition of the web line in Marvel’s Spider-Man 2, which lets you make a tightrope to create more flexibility and room to pick off bad guys. But one element stands out to me that should have stayed with Da Bat: the utility belt of fancy gadgets.
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