When two of a game's weapons are nailguns, you should probably expect players to be enthusiastic about construction. Following last year's excellent Brutalist Jam map pack, Quake mappers have reunited to release another free load of levels inspired by Brutalism and concrete. The 30 maps offer good honest fragging in everything from concrete cities to murderous mystical puzzle boxes. Honestly, I'd recommend downloading the pack even if only to see the hub level and marvel at quite how good Quake can look when made for modern PCs.
31 mappers contributed to the Quake Brutalist Jam 2 map pack, making their concrete hells over three-and-a-half weeks. For some folks, this was their first map. Others are clearly grizzled veterans. I'm glad to see people still getting into Quake mapping in the year 2023, and the chunky, towering, often-repeating architecture of Brutalism seems a great style to start working with.
Some maps are very literal with their Brutalist buildings, pouring classic chunky concrete structures. Some true concrete as a sort of default material of reality, the material you would find in abstract spaces created by otherworldly entities, in crumbling contrast to the gleaming marble of Heaven and jagged obsidian of Hell. Some of my favourite maps do both, transitioning from reality into unreality without changing building materials. Some very good uncanny concrete otherworlds.
As with the first pack, I enjoyed seeing the different ways people worked with the theme. A few classic Brutalist cityscapes, including one estate with concrete cat sculptures. A good number of unsettling towering unreal spaces cast in mundane concrete. One world tree whose spiky concrete twigs reminded me more of the iconic warning
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