What better way to follow up my interview with Just Stop Oil than by writing about a horror game set on a haunted oil rig? The game in question is, of course, Still Wakes The Deep from Dear Esther and Amnesia: A Machine for Pigs developer The Chinese Room. Set off the coast of Scotland in the 1970s, it sees you navigating collapsing gantries and flooded rooms while avoiding an unearthly terror apparently extracted from the ocean floor. Mind you, the worst thing in the game could be the weather, which you can witness for yourself in the latest gameplay trailer below. Never mind the dreadful moaning on the other side of the pipes - how about that drizzle?
The correct term here isn't drizzle but "dreich", according to senior lighting artist Luke Norman, who has written down a few thoughts for The Chinese Room's latest development diary. "The word dreich is commonly used to describe the weather in Scotland when it's just plain miserable," he explained. "Grey clouds, rain, wind, and no sign of sunlight. It's also a word that describes a feeling and that is exactly what we wanted to portray to players in Still Wakes The Deep.
"Have you ever looked out of the window and thought to yourself 'Yeah, I really don't want to go out there in the cold...'" Norman added. "That's dreich. Unfortunately, Caz, our main character, doesn't have that luxury. He and the rest of the crew on board the Beira D oil rig are used to this kind of weather in the North Sea, so we wanted to portray that as much as possible so that the player can feel how miserable it might be out there."
According to Norman, the atmospheric conditions get worse as the game progresses, making the environment more hazardous, and not in the exhilarating Battlefield
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