Intel CEO Pat Gelsinger is not one to speak purely in PR friendly terms. With his engineering background, he has a deep understanding of Intel's technologies, and isn't afraid to voice his opinion on a variety of subjects—including Intel itself. Gelsinger was asked by Digit about what he considered to be Intel's biggest misses. His answers were somewhat obvious to outsiders but nevertheless illuminating.
Gelsinger mentioned three areas he considered to be failures. They are Intel's failure to make inroads into the smartphone market, the cancellation of the Larrabee general purpose GPU and Intel's overcommitment to building bleeding edge foundries.
Intel is primarily known for its high performance CPUs in the enterprise, desktop and notebook spaces, but it failed to make an impact on the emerging smartphone market. It developed the Atom range of low powered CPUs but these were unable to compete with the efficiency of RISC based Arm SoCs. One can only imagine if the world's smartphones contained x86 derived SoCs. Intel is a big company, but a few billion Intel-based smartphones would have left the company in an entirely different position.
Larrabee was a circa-2009 cancelled attempt at building a general purpose compute GPU and consumer graphics card family. It was something of a hybrid of the x86 architecture with the parallelism and graphical functionality of a GPU. Around 2010, GPUs were still used primarily for graphics applications and their use in high performance computing applications wasn't anywhere near as pervasive as it is now. The lucrative GPGPU market is dominated by Nvidia today.
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Gelsinger then talked about the acquisition of five AI
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