The Guardians of the Dream content brings with it a variety of new content including a new mode of play allowing players to engage in PvP via a new solo queue for an 8v8 player battleground experience.
Like the introduction of Solo Shuffle, the introduction of the Battleground Blitz Brawl could start down the path toward introducing it as a rated mode
Players will be able to queue either solo or as a duo (if one player is a healer) for epic 8v8 PvP action in fast and furious action on one of eight initially available maps: Warsong Gulch, Twin Peaks, Temple of Kotmogu, Eye of the Storm, Silvershard Mines, Battle for Gilneas, Arathi Basin, and Deepwind Gorge. The Battleground Blitz will be active as an available brawl every week from the time of its release the week of November 7.
We’ve made some changes to how players will interact with the battlegrounds, leading to a slightly faster pace and new mechanics to utilize as you put yourself—and your team— to the test against your opponents.
To account for a leaner match up of teams in the 8v8 format, we’ve made some additional modifications to maps, with Eye of the Storm, Arathi Basin, and Deepwind Gorge accounting for the most significant changes.
Only 2 of the 4 nodes are capturable at a time (1 per side), which award points, with the middle flag being available to capture.
Mage Tower or Draenei Ruins and Fel Reaver Ruins or Blood Elf Tower.
When the middle flag is captured, previous nodes move to neutral and reset.
2 nodes (1 per side) re-activate, alternating.
Points for capturing a flag are significantly increased.
When a flag is captured, the existing available nodes will become uncapturable. After 15 seconds, the other set of nodes will become available.
5 capturable nodes.
Increa
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