Embark Studios, the developer behind new multiplayer FPS The Finals, has responded to the backlash following news that it uses AI for the game’s voices.
The Finals has enjoyed a strong opening on Steam, but some players have reacted negatively to the discovery that the game mostly uses AI instead of real voice actors.
The revelation was uncovered in a podcast with the game’s audio designer, Andreas Almström, who claimed that “with a few exceptions,” the game uses artificial intelligence for the in-game vocal recordings.
Embark has now confirmed that the game uses a combination of both AI and real actors, stating: “making games without actors isn’t an end goal.”
“We use a combination of recorded voice audio and audio generated via text-to-speech (TTS) tools in our games, depending on the context,” an Embark spokesperson told IGN.
“Sometimes, recording real scenes where actors get together — allowing character chemistry and conflict to shape the outcome — is something that adds depth to our game worlds that technology can’t emulate.
“Other times, especially when it relates to contextual in-game action call-outs, TTS allows us to have tailored voice over where we otherwise wouldn’t, for example due to speed of implementation.”
The use of AI in games is a current pressure point in the video game industry.
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SAG-AFTRA, the union for US actors, is moving towards a potential strike against video game publishers, with AI serving as a key topic.
SAG-AFTRA is seeking an 11% increase in wages for game performers, which is the same it’s seeking for those who work under film and television contracts. It also wants protections from AI, which it says
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