Game masters looking to add something truly striking to their collection can sign up starting Tuesday for the BackerKit campaign for Monte Cook Games’ Invisible Sun, the now legendary tabletop role-playing game that comes packaged in a 30-pound black cube.
A surreal fantasy setting, Invisible Sun takes place within a vibrant multiverse with eight realms with their own suns, people, rules, and sinister parallel dimensions. Our world is just a pale shadow of this universe, where a sea captain can ferry talking fruit on a ship made entirely of books, an explorer might find a key that lets them access an ancient library that no longer exists, and the days of the week have physical embodiments you might find commuting alongside you on the train.
First released in 2018, the game quickly sold out and the copies printed in a second run in 2019 were gone within months. Despite an increase in production and shipping costs since then, the price has been held at $252, which is still a hefty cost for a RPG.
But there’s literally a lot to unpack in the Black Cube, Invisible Sun’s box set. It contains four hardcover books totaling 600 pages of rules and setting content. There are also 1,000 cards with unique spells, objects of power, or incantations not found in the books.
Magic is key to Invisible Sun, wielded by every player character. They’ll explore the many realms to learn the secrets of reality, including uncovering information about the recent war that took place in Satyrine, the City of Notions. All of the player characters will be connected to the conflict, though few people actually remember what happened.
Invisible Sun uses the Cypher system developed by Monte Cook for Numenerabut with some unique mechanics, most notably a
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