The Village of Calamity represents the first level of , teaching players important mechanics like the Flag system as areas to rest and recover health in specific locations. Like bonfires from the series, Flags are places of sanctuary for players making progress throughout any level. However, takes a unique approach to these traditional checkpoints, dividing them into two categories that provide different benefits to the player.
Within the Village of Calamity, there are six Flags scattered throughout the area, called Battle Flags and Marking Flags. Battle Flags function like players would expect, acting as a save point and restoring 's Dragon Cure Pot healing capacity. This Flag also respawns enemies on the level, except for bosses, and increases the player's Fortitude Rank by one point if they plant these banners manually. On the other hand, Marking Flags don't restore the Dragon Cure Pot or allow rest, but they set the player's health back to max and affect Fortitude the same way without resetting enemies.
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Players should note that Battle Flags are the only Flag type that serves as spawn points for their character should they be defeated during a level. While Marking Flags are still vital for healing deep into the exploration of the Village of Calamity, players should prioritize finding Battle Flags due to their extra advantages. Battle Flags are great places to rest when playing with friends in , as every player has the chance to rest and recover at these spots.
These Flag locations are listed in the order players can progressively find them within the Village of Calamity.
Flag
Location
Battle Flag #1
Right past the area where players spawn, over a barricade on the
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