Train Sim World 4 is, you’ll be surprised to hear, a train simulator game. With that revelation out of the way, you’ll likely know already whether or not you are interested at all, and if you’re okay with putting up with some awkwardness in favour of a faithful train simulation. If that’s the case, then Train Sim World 4 is for you, provided you’ve got plenty of cash to set aside for train simulators.
We’ll start with the trains, which are incredibly detailed not only visually, but also mechanically. If you’ve ever wanted to get into a train and play with all the buttons, you can do that here, and they work as well – if you choose to, you can drive your train by looking at all the relevant buttons and interacting with them directly. You’ll probably end up using the actual buttons on your gamepad, though, because aiming at tiny buttons with an analog stick is a pain at the best of times and is even worse when you’ve accidentally gone full steam ahead. There will still be some buttons to use in the more complex (i.e. outdated) trains, but accelerating, braking, and so on with the controller means there’s much less fiddliness involved.
Until you get to a steam train. Lovingly recreated, but old as hell and likely fiddly enough to manage in real life, looking at the two different brakes may as well be flipping a coin as you could end up with either one of them. That’s not great when you’re hurtling towards a stop. The more modern trains can almost entirely be run with the controller – in fact it’s almost relaxing when you get back in one after tangling with the steam-powered monstrosities.
Thankfully there are tutorials to tell you exactly how to work everything. There’s at least one tutorial for everything you could possibly need to know, and then some. You’ll need to run through them to get certifications for the trains anyway, and they’re very clear, if a bit long-winded. Some of them, particularly the certification ones, even give some background on the train you’re
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