players looking to mix up their playthrough can now do so with a mod that makes the game's second act feel totally new. Larian Studios' award-winning RPG is already swimming in mods to both revamp the existing adventure and build upon it with fan-made expansions. Fortunately, a new mod is looking to refresh some of 's longer moments with some extra spice.
Created by Nexus Mods user kvnbass (via PCGamesN), the «Additional Enemies Extended» mod adds plenty of new foes to encounter while also remixing some fights in Act II that should both ramp up the difficulty and add some additional surprises to an adventure. Aside from shuffling around the fights, the mod also includes several monsters pulled directly from that didn't make it into the final cut of. To top it all off, a variety of subclasses like Fathomless and Torchbearer have been added to several enemy groups, granting even more combat diversity.
Given that this is the «Extended» version of the «Additional Enemies» mod that was released closer to 's 1.0 launch, kvnbass makes it clear that they wanted to adjust a few things that they found slightly frustrating with the original version. Primarily, the health pools of some of the extra monsters have been reduced as the creator states that increasing how much damage a foe takes before they die isn't difficult but annoying in their eyes. To compensate, enemies now have access to new tools and abilities, both passive and active, that should make them more challenging.
Ever since hit early access in 2020, the modding community has flocked to the game due to Larian Studios' support and the flexibility of the game's systems. Some of the more impressive creations include an adjustment to the game's party limit feature that allows users to run around with every companion at once as well as a dedicated fan who is working on a mod that adds Tabaxi as a playable race that can be chosen during character customization. When mod support finally arrives on PlayStation 5 and Xbox
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