As Suicide Squad: Kill the Justice League nears its launch, developer Rocksteady has confirmed that the game's post-launch DLC will bring iconic DC villain Joker as a playable character. The studio made the announcement Monday in the third episode of its Suicide Squad Insider developer diary series, detailing its plans for delivering free post-launch seasonal content to players who buy the game, multiversal concepts and a few multiplayer features that will be present at launch. According to Rocksteady, each post-launch season will feature two episodes and will follow the theme of a DC villain, bringing new ways to play. The new announcement follows the developers teasing hundreds of character builds and distinct loadouts earlier this month.
In the Suicide Squad Insider episode titled “Introducing Elseworlds,” Rocksteady laid out its plans for alternate universes in the game, each of them bringing unique DC characters to the mix. With the launch of the first season of post-game content in March, players will be able to unlock the Joker as a playable character for their squads, Rocksteady confirmed. The video shows off a younger version of the Clown Prince of Crime from an alternate universe — Elseworld, as Rocksteady calls it. Bear in mind that the Joker in Rocksteady's Arkham series of games died in Batman: Arkham City. “He (Joker) was part of the Suicide Squad in the Elseworld that he's from,” associate design director at the studio Johnny Armstrong explained in the video.
While the Elseworld Joker retains the look and mannerism we've come to expect from the iconic villain — the purple suit, the green hair and face makeup and a penchant for chaos, he will have to figure out his place in a new universe, Rocksteady said. The younger, more inexperienced Joker will, however, come with his own unique combat and traversal gameplay systems and distinct weapons to boot. Joker's new traversal mechanics are based around a rocket-power umbrella, which can be used to propel
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