It's tough to get a read on the current state of the upcoming Silent Hill 2 remake, which is being developed by Bloober Team, published by Konami, and supposedly launching later this year. Surfacing at Sony's recent State of Play showcase, long-suffering fans were subjected to a combat trailer which seemed out of touch with the series's more cerebral roots.
It turns out Bloober Team agrees and is now playing the blame game with Konami. Eurogamer Poland picked up on an interview with Bloober studio head Piotr Babieno and inweststorzy.tv, translated by Eurogamer UK, who said that marketing is Konami's department. He agreed that the combat trailer failed to «capture the spirit of the game».
Babieno elaborated, claiming that the combat trailer doesn't do the final game justice: «It's not the spirit of what used to be, or what we're creating now.» He explains that the studio is working to «fully capture this romantic vision of a game that debuted 22 years ago» and that when players get to see live gameplay and «a real game», they will «judge it in a completely different way.»
Bloober Team now feels comfortable enough to take regular shots at Konami, recently calling its publisher out on Twitter for the lack of communication regarding the game. It's never a good sign when the conversation turns to inter-company public spats, but we'll have to wait for the finished product to judge for ourselves.
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How do you feel about the Silent Hill 2 remake? Did the recent combat trailer inspire you with confidence? Recapture some of the old magic in the comments section below.
Khayl Adam is the second best video game journalist Australia has ever produced, and his ambitions of world domination have (thus far) been curbed by the twin siren songs of strategy games and CRPGs. He has always felt an affinity for the noble dachshund, the best kind of dog.
Bloober knows whats what. They clearly have a huge passion for horror. With a project as
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