Suicide Squad: Kill the Justice League is finally out and, mercifully, it’s not the disaster everyone had feared. It’s not what fans wanted from a sequel to Arkham Knight and is far from a perfect game, but there is some enjoyment to be had battling through Metropolis in the wake of Brainiac’s invasion.
Recommended VideosOne of the best moments comes early on when you’re taken through “The Batman Experience”. In the Arkham-verse Batman’s secret identity was revealed at the end of Arkham Knight, which eventually led to him joining the Justice League and becoming a more visible and public hero.
The experience is effectively an in-game museum, explaining the plots of Arkham Asylum, Arkham City and Arkham Knight and outlining their key characters. But there’s one notable exception from the exhibit: 2013’s Arkham Origins.
Developed by WB Montreal rather than Rocksteady, this prequel to Arkham Asylum is set early in Batman’s career when he’s an urban legend feared and hated by the GCPD. The game shows Batman’s first encounter with the Joker and the beginning of his friendship with Commissioner Gordon, as well as rounding out his motivations and character.
But, sadly, Origins has been almost entirely ignored in recent years. It’s failed to appear on the HD re-releases and, at first glance, Suicide Squad also seems to pretend it didn’t happen. But there’s a very obscure Easter Egg that indicates Origins is definitely still canon.
Image via Rocksteady Studios
Arkham Origins story is driven by Black Mask putting a hit out on Batman and inviting eight of the world’s top assassins to compete against one another for the prize. They are: Deathstroke, Bane, Copperhead, Firefly, Electrocutioner, Killer Croc, Shiva, and Deadshot. The bounty is only available for one night, Christmas Eve.
This is directly referenced in Suicide Squad: Kill the Justice League. In the opening cutscene, we see into Deadshot’s cell in Arkham where,
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