Dragon's Dogma 2 is out next month on PS5, and the game's frame rate has been a hot topic as we creep towards launch. Last month, the rumour mill was in full swing, with social media sources claiming that the title would be capped at just 30 frames-per-second on console — which obviously isn't ideal for an action-heavy RPG releasing in 2024.
Fortunately, director Hideaki Itsuno seems to have put those rumours to bed. Posting on Twitter, the Capcom veteran reveals that Dragon's Dogma 2 will launch with an uncapped frame rate. This means that it won't be limited to 30fps, allowing the frame rate to fluctuate depending on the current scene.
That's probably good news if you've been dreading the idea of Dragon's Dogma 2 being capped at a meagre 30fps, but an uncapped frame rate can point towards potential problems. For starters, a frame rate that frequently peaks and dips can look especially jarring during gameplay — and it can even result in motion sickness. What's more, it suggests that Dragon's Dogma 2 will not run at a stable 60fps on PS5. Itsuno would surely be pointing that out if it was the target.
The hope, then, is that Dragon's Dogma 2 will run at a relatively stable frame rate that's above 30fps.
A good point of reference might be Monster Hunter World — another Capcom action RPG. On PS4, that game's 'performance' mode uncapped the frame rate, which then hovered around 40-45fps during gameplay. It resulted in a more responsive experience than what you'd get at 30fps, but it wasn't quite the same as a buttery smooth 60.
How do you feel about Dragon's Dogma 2 having an uncapped frame rate? Are you hoping it'll hit 60 more often than not, or is that wishful thinking? Don't limit yourself in the comments section below.
Robert's been a dedicated PlayStation fan since the days of Tekken 2, and he still loves a good dust up. When he's not practising combos, he's usually getting lost in the latest 100-hour RPG, or, y'know, replaying The Witcher 3.
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