Lords of the Fallen update 1.1.598 is now available for download. This release introduces balancing changes to Lords of the Fallen PvP multiplayer, on top of debuting some bug fixes, stability improvements, and UI tweaks, among other novelties.
The sequel to the CI Games' 2014 ARPG of the same name, Lords of the Fallen was released to mixed reviews in October 2023. The game has received over two dozen patches since then, many of which were focused on multiplayer balancing tweaks and minor fixes, although some also ended up introducing new content.
The latest such release arrives in the form of patch 1.1.598, which is the 30th Lords of the Fallen update to date. This release packs nearly three dozen changes, including a new set of PvP balancing adjustments that the developer Hexworks says should improve one's overall multiplayer experience. The biggest of those tweaks arrives in the form of a flat damage multiplier reduction from a factor of 0.5 to 0.25. Halving the bonus damage will obviously result in longer matches, which Hexworks confirmed was the goal. Elaborating on that point, the developer explained that it came to the conclusion that the average time-to-kill in PvP multiplayer was at odds with «optimal combat,» needlessly robbing players of opportunities to trade blows.
On a similar note, the developers doubled the stab PvP damage multiplier for all weapons except for the Ultra Greatswords, which have received a 25% increase. Hexworks says it's hoping that this change will help establish stab attacks as a bigger part of the Lords of the Fallen PvP meta. At the same time, the developer nerfed Harrower Dervla's Crossbow, reducing its overall damage output by 66% in order to disincentivize its use and consequently boost the playing style variety in PvP. Additionally, Hexworks used this patch as an opportunity to rebalance a number of spells and reduce the status effect buildup multiplier by 25%, with both of those changes being exclusive to PvP.
The 1.1.598 update
Read more on gamerant.com