Rocksteady Studios’ long anticipated Arkhamverse sequel Suicide Squad: Kill the Justice League will be available to play for those who have preordered it on Jan 30, and to the public at large on its official release date of Feb. 2.
Recommended VideosYou’d expect any new game from the Arkham City developers to be generating an enormous amount of hype, as this is the first full game they’ve released since 2015’s Arkham Knight. Beyond that, the game features the final performance of Kevin Conroy as Batman, leaving it as a swan song for the most beloved actor to voice the Dark Knight.
But it’s safe to say that the mood amongst gaming fans is subdued. The game is an online-only multiplayer-focused title with season passes, cosmetics, and much DLC on the horizon. Though design like this may have been in style early in development, a litany of failed games-as-a-service titles have soured gamers on them, and we need only miserably gesture to the decomposing corpses of Marvel’s Avengers, Anthem, and Redfall as proof.
On top of that, what’s been showcased of the gameplay hasn’t set the world alight. As opposed to the incredible close-quarters combat of the Arkham games, this is a third-person shooter, with many noting that the game appears to boil down to shooting glowing purple orbs.
As such, many are probably waiting for the reviews to decide whether to buy. There’s just one problem.
As of this writing, five days before public early access begins, indications are that Warner Bros. Games has yet to make the game available to any members of the gaming press. We Got This Covered hasn’t received a code. I’ve checked with my contacts elsewhere in the gaming press and they haven’t received a code. In yesterday’s Giant Bomb’s ‘Game Mess Mornings’ podcast host Jeff Grubb said: “It’s out in a week and I don’t know anyone that has a review code for it.”
Co-host Lucy James said she hadn’t heard of anyone who has a review copy, either. It’s possible
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