The May 2024 update to has been a step in the right direction for the game, but there's still a way to go before it can ever fulfill its full potential. 's grand ambition has been subject to plenty of criticism with its launch, with a number of disappointing design aspects dragging down its ideals of space-faring exploration. As is the going rate for Bethesda games, mods may end up picking up a lot of the slack, but the official version of the game still needs to be strengthened for that to really work.
One area where the update did make meaningful progress is 's approach to ship building. While customizing ship exteriors has always been fun, there originally wasn't much going on in terms of interior options. The update made it possible to place individual items and interior decorate rather than simply selecting from pre-arranged styles, introducing the possibility of truly making a ship one's own. This Ship Decoration mode brings some of the best features of outpost building into the ship creation experience, and the game is definitely better for the change.
Starfield’s largest update yet adds plenty of welcome new features, but the game is still desperately in need of one Fallout 4 mechanic.
Although it's certainly exciting to tweak ship interiors for the first time, it also has to be acknowledged that the feature still doesn't feel fully realized in some key ways. The biggest might be the game's frustrating approach to spawning doors and ladders, which doesn't offer the control over these fixtures that would seem like a given. It's easy to end up with a ship interior that just doesn't make a lot of sense due to errant placement, and they can actually take the place of utility features that could otherwise occupy those spaces.
This isn't necessarily a frustration for everyone, as puzzling together a ship interior that actually works can be an interesting challenge on its own. It definitely feels like a roadblock to truly custom design, however, and one that
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