Eight years after launching, Stardew Valley just keeps getting bigger and bigger. Update 1.6 arrived yesterday, with enough changes that the patch notes are 7308 words long. It bumps the farm-o-life sim's co-op player limit to eight, adds hundreds of new items, opens up a new progression system for "powerful perks and items", adds new events, lets you drink mayonnaise, and so much more that. Best of all, it lets you have more pets. New pets. Pets wearing hats.
Update 1.6 is out now for Windows, Mac, and Linux editions of Stardew Valley, and is just "waiting for a new build to go through" before it goes live on Game Pass. If you don't yet have time to settle down with a cup of cocoa to read the full 7308 words of the Stardew Valley update 1.6 changelog, here, let's pick out some points. Farmers, fighters, explorers, and lovers might point to changes like this as highlights:
Some might say the absolute horror of these first two points are grossly outweighed by the final one, making this sour treat the best change, while real sickos might be most thrilled by chugging the goop:
Me, I know these are the best changes:
And after that, patch 1.6.1 brings a few tiny quick fixes. All this and creator Eric "ConcernedApe" Barone still has a whole new game in the works, Haunted Chocolatier.
ConcernedApe noted that loads of mods are already updated for 1.6, though he has recommended giving the new update a try without mods first. Get a good sense of what the game is now, yeah? If you'd rather stick with the old version or mods that aren't updated yet, v1.5.6 is still available archived as a public Steam branch.
Read more on rockpapershotgun.com