SAG-AFTRA members have voted to authorise a new strike against the video game industry, with an overwhelming 98.32 percent in favour. The union claims that 34,687 members cast ballots, representing 24.49 percent of eligible voters. Bear in mind that this authorisation does not guarantee the strike will happen, but that the union members are serious about stopping work if the unions fail to reach a fair agreement with the companies. The voting period began on September 5 and ended on Monday, September 25, ahead of new negotiations that kickstart on September 26 (PT). If it goes through, this would mark the second video game strike since a similar action took place in 2016 — lasting nearly a year.
“It's time for the video game companies to stop playing games and get serious about reaching an agreement on this contract,” SAG-AFTRA President Fran Drescher said in a prepared statement. “The result of this vote shows our membership understands the existential nature of these negotiations, and that the time is now for these companies — which are making billions of dollars and paying their CEOs lavishly — to give our performers an agreement that keeps performing in video games as a viable career.” The union is gunning for a new Interactive Media Agreement that ensures video game performers who do voice acting, motion capture, singing, stunt work, and the ilk are compensated fairly.
Once again, #SagAftraMembers have come together in support of their peers, voting overwhelmingly — with 98.32% in favor — to approve a strike authorization on the Interactive Media Agreement ahead of a return to negotiations. https://t.co/x5e2Fj6yen
The 2016 video game strike marked the longest in the union's history, with a three-year contract being
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