I haven’t spoken much about the Metal Gear Solid Master Collection, despite the fact that it’s MGS and I’m a huge fan. I’ve been cautiously awaiting impressions to know what to make of it. I don’t want another GTA set.
On the face of it, it’s an amazing set. MGS is available on Xbox for the first time, and with trophies and achievements. It includes Integral, VR Missions and multiple languages to choose from. For the first time, western fans can officially enjoy the Japanese voice work, if they choose. The HD collection versions of MGS2 and 3 are back, and have been further improved with some bug fixes. You’ll also get Metal Gear and Metal Gear 2 – with a platinum trophy for finishing both. And if you buy the full set instead of individual games, you’ll also get the NES version of Metal Gear and Snake’s Revenge.
If that wasn’t enough in terms of content, you’ll also get scripts and master books for each game, as well as the visual novels. This is a hefty, hefty pack.
But there’s also been a degree of negativity around it, and rightly so. For some reason – people are presuming laziness but I suspect there’s more to it – the sets are limited to 1080p. Yes, even on PC. On Switch, you’ll be playing at 30fps across the board and 720p in handheld mode.
These are ps2 games – except for the PS1 game.
It’s not unfair to expect 4k on the consoles that support it, and a decent framerate. But this is what we’re getting. And it’s such a shame that the technical side of this set is going to stop people from supporting it. Because actually it’s exactly what we need.
As much as I like to tell myself otherwise, Metal Gear isn’t the relevant property it once was. While MGS was THE cinematic game when I was younger, now it is one of a
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