Resident Evil 4 Remake is just a few weeks away but IGN got one more look at the highly-anticipated survival horror game ahead of the launch, with plenty of enticing new details to pore over. While we would have preferred to actually play the game, especially since it’s so close to release, instead we were shown just under 20 minutes of new Resident Evil 4 Remake footage. However, it gave us enough of a look to spot some of what we think will be the biggest changes coming to the horror classic.
Parrying
In an interview with IGN about how the development team figured out what new gameplay mechanics to add to Resident Evil 4 Remake, director Yasuhiro Ampo said, “when looking into making the remake, the team didn’t want to disturb the main mechanics that the original game had. However, when looking into the game, they looked into what they could add on top of what was already there, what was already good, and making everything even better.”
To highlight this philosophy, Ampo specifically cited knife combat, which is enhanced from the original. In the original Resident Evil 4, Leon would use the knife as a last resort; in the Remake, Leon is able to parry attacks, making the knife not only a viable weapon but a necessary one, especially if you’re running low on health.
Parrying enemy attacks transforms the knife from a last-ditch tool and glorified wooden crate opener into a defensive tool where you’re able to keep yourself alive just a little bit longer, so long as you have the dexterity to block incoming attacks.
New Finishing Moves
Similar to the parrying skill, you can also use knives as finishing attacks when enemies are on the ground. In one particularly striking scene from the footage we previewed, Leon was able to
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