Patch notes for Season of the Malignant are here — and that means buffs, nerfs, and adjustments! Necromancers have received minion buffs across the board both in terms of damage and quality-of-life with Diablo 4 Patch 1.1.0, while, arguably the most important Aspect Power for, has received a hefty nerf. Patch 1.1.0 Patch Notes Season of the Malignant Official Blog Post
Diablo 4 Patch 1.1.0 Necromancer ChangesSkills Slow increased from 30% to 50%. casts required for Vulnerable reduced from 4 to 3.Healing increased from 2.5% to 3% of Maximum Life. damage reduction for piercing reduced from 15% to 10%. initial Essence gained increased from 15 to 25.
healing increased from 5% to 7% of Maximum Life. Golems move faster and unhindered through enemies when their Cooldown is activated. leaves behind Blood Orbs earlier in its path.
,, and range for auto-targeting Corpses on mouse and keyboard increased by 50%. Skeletal Priest bonus damage increased from 20% to 30%. Skeletal Priest healing increased from 10% to 15%.
Passives bonus damage to Vulnerable reduced from 6/12/18% to 5/10/15%. Minion healing increased from 15/30/45% to 20/40/60%. Lucky Hit Chance increased from 25% to 30%.
increased from 3/6/9% to 4/8/12%. Book of the Dead Necromancer's minions will now automatically re-summon after respawning during a World Boss fight. Skeleton Warrior Defenders Upgrade Thorns inherited increased from 40% to 50%.
Shadow Skeleton Mage Upgrade attacks required for an additional shadow bolt reduced from 5 to 4. Bone Skeleton Mage Upgrade Fortify amount increased from 11% to 20%. Iron Golems Upgrade attacks required for Slam attack reduced from 5 to 4.
Read more on wowhead.com