Diablo 4 has recently released its Patch 1.1.0 update alongside Season of the Malignant, and some fans have voiced their disappointment and upset over some of the changes made. This includes nerfs to classes and changes to certain stats and aspects of the game.
In a Campfire Chat Livestream, game director Joe Shely, associate game director Joseph Piepiora, and associate director of community Adam Fletcher sat down to talk and address fan concerns over the update. They provided insight into their decision and how they will approach these big patches and changes in the future.
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Diablo 4 Developers Were Candid About Their Intentions and Reasoning Following Latest PatchThe latest Campfire Chat Livestream proved to be a very frank and candid conversation with the community. The developers took some time to detail their reasoning behind the controversial nerfs seen in the recent patch for Season of the Malignant, and detail an upcoming patch to address some of these issues.
They explained that the recent patch was meant to address some outlier builds and abilities affecting the overall experience. The changes were meant as a way to bring these aspects more in line with each other and encourage more build diversity and options, reinforcing their focus on player choice.
However, they acknowledged that this has caused the game to feel less fun, and caused certain classes, like the Sorcerer, to feel very underpowered, with Shely saying, “If the game is not more fun for players, if players can’t believe that as the game evolves it will get more fun, then we’re not accomplishing our goals.” This is on top of fan feedback regarding
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