Diablo 4 Global Community Development Director Adam Fletcher didn’t mince words in the recent Campfire Chat.
“We’re telling you guys now that we completely hear you loud and clear,” Fletcher commented. “We don’t plan on doing patches like this ever again, where we’re not going to be essentially removing the fun and the player power from players drastically.”
Did anyone else have that on their bingo card? Fletcher was joined by Associate Game Director Joe Piepiora and Game Director Joe Shely to tackle this Campfire Chat.
I have to be honest, I overall feel torn. In a lot of ways, the trio said the right things. This was not a great patch, and they know it. They admitted a lapse in communication leading up to such a monumental patch. They clarified the reason for the Vulnerability changes—which I agree with, by the way. Experience gains are getting another rework.
But, in some ways, it also seemed tone-deaf. They admitted we need more stash space, but are only giving us one new stash tab? I think they could double our current stash tab limit and it would still be too limited. Also, how can you admit Sorcerer’s got the short end of the stick while still acting like The Oculus isn’t a meme Unique?
It was just three days ago that patch 1.1.0 was released for Diablo 4 and brought a heap of nerfs. Calling the patch a disappointment would be an understatement. The purpose of this Campfire Chat was to address player feedback on the patch, and what we can expect moving forward. There’s a lot to talk about, so let’s jump in.
Overall I’d say this can be considered a successful Campfire Chat. I still have my reservations, but I think we can at least reset the doomsday clock.
Blizzard will be hosting another Campfire Chat on July 28
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