Sailing Era is described as being a «hyper-realistic sailing and trade venture», which immediately put a little extra pep in our step. Set during the Age of Discovery (but with ships crewed by quirky anime types), players can embark on a nautical RPG experience, and it's out today on PS5 and PS4. It was released in January on Steam, where it enjoys Mostly Positive reviews.
Last we heard, Skull & Bones was frozen in time inside the Bermuda Triangle, with nary a release date on the horizon. So in place of it, Sailing Era actually looks quite solid. Putting us in mind of Koei's stone-cold SNES classic, Uncharted Waters: New Horizons, Sailing Era purportedly takes place on a «real-world scale map, and highly detailed recreation of the ocean, land, monsoon currents, and weather changes form a huge maritime world. Face sudden changes in weather, unpredictable winds, sunken treasure, pirate attacks, and luring danger. And experience a novel and thrilling voyage through the ocean.»
With more than 200 unique ports, a dynamic economy reflecting price fluctuations, and a cast of colourful characters, it could fit the bill for those looking to get their pirate fix (although the term privateer is preferred in polite company). What do you think of Sailing Era? Cast off into the great unknown of the comments section below.
Khayl Adam is the second best video game journalist Australia has ever produced, and his ambitions of world domination have (thus far) been curbed by the twin siren songs of strategy games and CRPGs. He has always felt an affinity for the noble dachshund, the best kind of dog.
So a visual novel rpg during the age of discovery with realistic sailing, and some menus, and 2d fighting?!
Did anyone one else think this was
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