Bethesda has detailed a number of incoming quality-of-life improvements and expanded graphical options headed to Starfield in a regular series of updates.
The “regular interval of updates” will follow a small hotfix due out first, which will aim to squish out bugs, improve stability and address some of the game’s “few top issues” affecting players, Bethesda said in a blog post.
After that, the devs outlined plans to introduce some of the features requested most by the community, including a bevy of graphical options. Among the headline features inbound is support for Nvidia’s DLSS tech on PC, an FOV slider, the ability to customise HDR via a dedicated calibration menu - alongside general controls for brightness and contrast - and support for ultrawide 32:9 monitors. Oh, there’ll also be a dedicated ‘eat’ button for chowing down space food.
Alongside the bigger features will be various stability and performance improvements, Bethesda said, as the studio works with Nvidia, AMD and Intel on dedicated drive support.
First, an enormous thank you to all of you playing Starfield and your support. We are absolutely blown away by the response and all you love about the game. We’re also reading all your great feedback on what you’d like to see improved or added to the game. This is a game we’ll be…
Beyond that, Bethesda reiterated that built-in mod support similar to the cross-platform Creations framework seen in Skyrim and Fallout 4 will come to Starfield in early 2024. A number of user-made mods on PC have already addressed some of Starfield’s missing features, introducing custom DLSS support, performance improvements (even if it comes at the expense of textures) and more.
“Until then, we know our PC community is
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