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Harvest Island Is Like Stardew Valley As A Horror Game

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Gaming Starfield: Should You Kill Marco In On The Run, Or Let Him Go?
While many quests in present choices, it can sometimes be hard to tell what the consequences of said choices will be, which is the case in deciding Marco Graziani's fate in "." This can be especially true of long-running quest chains, such as faction questlines, where a sequence of quests form a continuous story, and decisions made in earlier quests may come back to affect later ones, in some cases having the potential for interesting and unforeseen consequences. Other aspects of quests, such as the rewards gained from certain decisions, or companion approval/disapproval of certain choices, can also influence which options are best for a given playthrough of the game.
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