Starfield patch 1.7.29 is live in the game alongside word from Bethesda about upcoming player-requested features in the space RPG game. With Starfield mods already attempting to fill in the gaps on issues like Nvidia DLSS support and an in-game FOV slider, it’s great to see Bethesda promise to deliver these itself.
There are a lot of changes in the upcoming Starfield patch, and these are the first major ones courtesy of Bethesda Game Studios.
While not outlined as part of the first Starfield patch, Bethesda says it would love to listen to feedback and make changes based on that, like adding more detailed city maps. “Our priority initially is making sure any top blocker bugs or stability issues are addressed, and adding quality-of-life features that many are asking for,” the team writes.
On top of this, Bethesda is working with Nvidia, AMD, and Intel on driver support, with stability and performance improvements coming with each patch as well.
“Additionally, we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4,” Bethesda adds. “This full support is planned to launch early next year,” which we already knew.
While we’re all waiting on the above, the first patch for Starfield is actually here and already live in 1.7.29, which makes the following changes:
If you want even more control over your adventures in the Settled Sytems then our breakdown of the Starfield console commands should keep you busy, and you can even re-enable achievements while doing so. We’ve also got everything you need to know about Starfield companions too.
Still looking for more? While a good Starfield wiki can be a handy source of information, our new
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