CCP Games has unveiled their new FPS project,, at EVE Fanfest 2023.
First teased by CCP Games CEO Hilmar Veigar Pétursson at EVE Fanfest 2022 as a successor to CCP's canceled, is now officially titled and playable later this year, revealed at the end of the announcement trailer of newly unveiled Havoc expansion.
Related: What we learned last year about EVE Vanguard (Before it had a title)
is a multiplayer FPS module for built on Unreal Engine 5 and will be playable this December to Omega players (players buying into premium subscription) in the «First Strike» public mass test, a limited time event, with more tests planned for 2024. Vanguard will be a module launched from within the client though player characters are not the same as their Capsuleers from. Instead, boots on the ground players play as the Vanguard,
From the screenshots, note how enemies and enemy details highlight upon ADSing (looking down the barrel). Also note how a detailed minimap can be pulled up at any time during gameplay (take note, ).
A complete departure from the original vision of which was described to me as a standalone shooter set in the universe of New Eden, will launch with a direct connection to starting from day one. The module can be best described as an extraction shooter from what we've seen and will launch sort of like a beta exclusive for Omega players with the goal of building the game with the established community.
Another major change with CCP's shooter is on the development side and instead of having their London studio work on Vanguard indepdently, they're working directly with leads from CCP HQ in Reykjavík, Iceland as one larger team. Creative Director Bergur Finnbogason, Game Director Snorri Árnason, and Lead Game Designer
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