Paradox Interactive will release Cities: Skylines 2 for PC next week as planned, but it has warned players that they may experience performance issues.
The publisher acknowledged concerns about performance issues in an update published on Monday, just one week ahead of the game’s October 24 launch date.
These concerns arose after Paradox announced last month that it was raising the minimum and recommended specs for the PC version of the game, while delaying the console versions from this month to spring 2024.
“As we’ve always believed in transparency, we’d like to further shed some light on the current state of the build,” Paradox said today.
“Cities: Skylines II is a next-gen title, and naturally, it demands certain hardware requirements. With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.
“In light of this, we still think for the long-term of the project, releasing now is the best way forward. We are proud of the unique gameplay and features in Cities: Skylines II, and we genuinely believe that it offers a great experience that you will enjoy.
“We will continually improve the game over the coming months, but we also want to manage expectations on performance for the coming release,” it continued.
“Our ambition is for Cities: Skylines II to be enjoyed by as many players as possible, and we’re committed to ensuring it reaches its full potential.
“Thanks for your understanding and continuous support. We’re lucky to have a community as passionate and dedicated as you.”
Paradox also provided an update on plans for Cities Skylines 2 mods, noting that its in-game editor is currently in its beta phase and is scheduled to launch shortly after the
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