Suika, also known as Watermelon Game, released globally last week, and a new update has added English language support.
If you've not heard of Suika already, think of it a casual game which plays a bit like 2048 or Threes. Instead of numbers, however, you combine round fruits within a set amount of space. The aim is to make a massive watermelon (which is pronounced suika in Japanese).
The game was first released in Japan on Switch in December 2021 and has since sold over 2m copies. There's also a free browser version you can try.
I was introduced to Suika at the beginning of the month thanks to a report online by Polygon, and started playing it religiously on my phone. It's so easy to play and simple to understand — and what's not to like about round fruits with silly little faces? It's also extremely easy to get frustrated by the lack of tessellation circles have, and the unpredictable physics which sees fruit flying up into the air after merging, but it feels so satisfying when they combine just as you've planned.
I've gotten close to the elusive 3000 points on browser, but only last Friday, when the game released on eShops outside of Japan, did I decide to buy it on Switch.
The Switch version I'm not as good at, as the physics feel slightly different from the browser version. It's still just as addictive, though, and a great way to wittle away some time without needing to use too much brain power.
Along with its global release, Suika now has additional language support for English, Korean, and Simplified and Traditional Chinese. A new Halloween theme has been added as well, which changes the background music into a spooky theme and swaps the watermelon for a pumpkin.
Currently, my best score on the Switch version is
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