features several distinct difficulty modes, but it's possible to accidentally play the game on training wheels without even selecting the overall easy mode. Like the first, a huge focus of the game is enabling the sensation of web-slinging like the pros, and the game nudges this along in a number of ways, both obvious and subtle. Although it can be nice to have a helping hand, one particular feature takes too much control away for the sake of streamlining, making for an ultimately less engaging experience overall.
It's not uncommon for games to provide a little surreptitious assistance, and there can sometimes be a lot to gain from the care taken in this regard. Aim assist can make console shooters more fun to play, and smart steering in can make it easier for newcomers or children to get a hang of driving on narrow winding tracks. Tipping things too far in this direction, however, lowers the skill ceiling of true mastery and gives a certain sense of autopilot to gameplay, making it easy to lose interest or look for something that provides greater freedom and involvement.
It may not always be immediately noticeable, but offers its own form of steering assistance for swinging between the skyscrapers of New York City. Labeled Swing Steering Assistance, the default setting for this feature is 10, which maxes out the game's involvement in traversal. This choice helps make easy to pick up and play, but it can make it feel like the game is doing all the work, with occasional button presses essentially acting as enough to navigate the city without trouble.
Turning Swing Steering Assistance down quickly adds another layer of interest to web-slinging, forcing the player to step up to the plate to truly conquer the art of
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