Dark and Darker has taken fantasy lovers by storm with its gritty setting and unique gameplay since Ironmace Games’ recent release of the game. While its launch seemingly happened out of the blue, Dark and Darker instantly became a hit. Whether you love its range of classes or its competitive grind, you’re sure to find something appealing within it. The addictive game gets continuously better, as Ironmace steadily updates Dark and Darker, with the latest patch bringing massive changes to the Cleric and Rogue classes.
If you play as a Cleric in Dark and Darker, you’ll be excited to learn that the recent update brings with it a variety of base stat buffs to the class. From increased strength to a better base will, the RPG game‘s tanky healer is a lot more appealing now. The Cleric stat increases apply pretty much across the board, even affecting resourcefulness. The other class that gets a massive overhaul with Ironmace’s latest patch is the Rogue.
Sadly, Rogue players aren’t getting similar buffs on every stat. They are, however, seeing an increase in resourcefulness and getting a new Hide Mastery perk. Some of the less positive changes Rogues can expect include a decreased base agility and other perk damage bonus decreases. The weakpoint weapon damage bonus applied to an initial attack was altogether removed.
Other more general changes accompany the recent hotfix, including bug fixes. Ironmace also made adjustments to common player exploits to curb cheating. For instance, you’ll notice you can’t duplicate gold anymore if you ever previously took advantage of that bug. All daggers in-game are less potent now, dealing reduced damage. You can browse through our full rundown on the Dark and Darker patch notes below.
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