Subtlety Rogues have received a fairly substantial rework with the Dragonflight 10.2 PTR. Our Subtlety Writer, fuu, breaks down all the early changes as Blizzard attempts to create more talent options, emphasize cooldowns, and improve resource pacing.
This Public Test Realm (PTR) is a testing environment for the content coming with the Dragonflight: Guardians of the Dream update.
Dragonflight: Guardians of the Dream Update Development Notes
- ROGUE
Developer’s note: In Guardians of the Dream we are updating all 4 Rogue talent trees to bring them up to current standards. A sweeping pass was needed to make significant adjustments to address notable concerns, like: moving the first gate from row 3 to row 4 to match all other classes; improving pathing and increasing interconnectedness on every tree; removing 3-point nodes; and reducing the percentage of minor DPS talents taken in the Class tree to make room for more flavorful and robust utility options. We also wanted to use the opportunity where so many things are changing to rework or redesign some talents that needed the update, and also just to make some new talents to experience and (hopefully) enjoy. Let us know what you think! - Many changes have been made to Class talent positions and connections.
- Sap is now a baseline ability.
- Shiv damage increased by 20%.
- Shiv now costs 30 Energy (was 20) and has a 30 second cooldown (was 25 seconds).
- New Talent: Featherfoot (Passive) – Sprint increases movement speed by an additional 30%, and duration increased by 4 seconds.
- New Talent: Superior Mixture (Passive) – Crippling Poison reduced movement speed by an additional 10%.
- New Talent: Graceful Guile (Passive) – Feint has 1 additional charge.
- New Talent: Stillshroud (Passive) –
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