A Dark and Darker hotfix has rolled out for the hardcore dungeon-crawler following its recent major update. Developer Ironmace explains some of the nerfs it made with early access patch one, and says it has plans moving forwards to “start working on some buffs.” The new Dark and Darker patch notes also revert the more generous merchants, after Ironmace determined that their new inventories “may have made it a little too easy.”
The Dark and Darker hotfix patch notes for Friday September 29, 2023 include some nice Rogue buffs, after the class was left feeling a little short-changed by weapon rebalancing in the first major update for the RPG game. Ironmace explains that it “wanted to have a clean baseline to start balancing the numerous weapons, armors, and classes,” hence all the nerfs and number flattening found in Dark and Darker patch 1.
“Our plan is to slowly build up from this baseline with what we’ve observed and learned during early access to get to a sweet spot where players across a wide range of needs can enjoy the game,” the team says. “Now that we’ve had our run with the nerf hammer, we’ll start to work the dials and start working on some buffs one by one.”
These start with an increase to the damage dealt by all daggers across the board, along with buffs to several Rogue skills. Bard and Ranger also see some slight buffs, but sadly the new movement speed buff on Torches and Lanterns has already been removed.
Perhaps the biggest adjustment in this hotfix is the reversion of merchant inventories, thus removing their ability to offer epic-tier gear. Ironmace admits, “although the changes had the intended effect of reducing the stress of gearing up, we may have made it a little too easy, thus disincentivizing
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