Earlier this week, Rockstar quietly added a 60fps toggle to Red Dead Redemption on PlayStation 5. The game, which was released back in August for both PlayStation 4 and Nintendo Switch, can be played on PS5 thanks to backwards compatibility. And now, that little toggle gives PlayStation 5 users a new framerate to play around with while exploring the Wild West.
However, there are some Xbox Series X/S players who are now feeling rather left out by Rockstar, asking where their 60fps Red Dead Redemption port is.
When Rockstar brought Red Dead Redemption to PlayStation 4 and Switch, it directed its Xbox community to the original 360 version of the game. As Digital Foundry noted earlier this year, the Xbox Series X and One X versions of Red Dead Redemption are running on the 360 code, with a higher resolution, anisotropic filtering, and a negative LOD bias to enhance texture mip-maps.
So, while this version has 4k resolution and can be played thanks to backwards compatibility, it is limited to 30fps. As spotted by IGN, this is something that has become a bone of contention among numerous Series X/S users.
«Damn, this actually sucks,» wrote one Reddit user on a post discussing the PS5's recent 60fps patch. «Hoping that the 360 version gets FPS Boosted, and if they can't, they really need to release the port for Xbox consoles.» The same user said they «would gladly buy this game again for 60fps alone».
Another user in the same thread asked: «Where's ours, Rockstar?» Another called this lack of 60fps on Xbox a «fumble» on Microsoft's part.
Others were perhaps more understanding, and pointed to the fact the Xbox version of the game was the original with backwards compatibility. «We'd have to wait for an actual Xbox One
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