If you’re wanting to perfect your favorite weapon in Call of Duty®: Modern Warfare® III’s Gunsmith, there’s a new and innovative way to dramatically alter the function of your weapon, thanks to Conversion Kits, part of the Aftermarket Parts system coming to Gunsmith in the Modern Warfare III Beta in October and at release on November 10.
In the following Intel Drop, Sledgehammer Games’ systems designer Nick Carraro and design director Zach Hodson reveal the purpose of Aftermarket Parts and how they transform the weapons you’ve mastered into completely new experiences.
“Think of them as remixes for the guns,” Nick says. “It’s a way for players to come back to a weapon that they may have already mastered or played out and it’s going to give them an entirely new dimension to interact with the gun in a way that regular attachments can’t.”
You can choose a Conversion Kit that’s going to absolutely turn that gun’s identity on its head and give you an entirely new way to play with the weapon.”
Zach adds, “They’re nearly a new gun. [Aftermarket Parts] are powerful, meaningful changes to these weapons.”
Let’s dig a little further into the upcoming feature as well as some other enhancements coming to Gunsmith in Modern Warfare III:
New Challenges, New Playstyles
Gunsmith functions much in the same way it does in Modern Warfare II. Players still gain Weapon XP to unlock attachments for a specific weapon and its associated Weapons Platform, in addition to gaining alternative progression routes at launch. You can choose from familiar attachment options like the Barrel, Muzzle, Magazine, Optic, Laser, Rear Grip and more to create the optimal version of each weapon, depending on your playstyle.
However, for certain weapons that reach max
Read more on news.blizzard.com