We review Frosthaven, a dungeon crawling board game published by Celophair Games. In Frosthaven, players are working together in a journey that takes them through a series of campaign adventures spanning 100+ hours.
As a mercenary, days and nights can be filled with the most colorful adventures. Defeating all enemies in a room. Escorting an injured traveler to safety. Stopping a shadowy villain from taking over the world. All with the promise of payment, of course. Then there are the hours in between. Stuck wandering the streets of a struggling outpost in the middle of winter, or warming by the tavern fire, waiting for the next big—
“Help! Help me!” What’s that? A call to action? We rise without thinking. There’s ever the hope that our exploits will also produce payment, but we can’t help ourselves in times like these. The adrenaline compels us forward. We rush into the harsh weather and follow the shouts to a nearby lean-to. What we find is unexpected, but at the same time, disappointing. No one makes a move to help Board Game Quest’s Brian, who’s being crushed under the massive box of the newest Cephalofair Games release, Frosthaven. We wince, knowing the weight must be excruciating.
“Come on guys, I can’t get out from under this thing.” We glance at each other and wonder what caused such an incident. Most of the mercenaries shake their heads and leave. Save for one who is up to the challenge.
Let’s get Gloomhaven out of the way. Love it or hate it, it remains an achievement in many ways. Did you ever play Gloomhaven? Did you finish it? If you answered yes, I have a feeling you are in the minority. Who has time to fully immerse themselves in a single campaign for months on end? We’re taking over 100 scenarios per
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