There was a scene in Star Trek: Resurgence where I sat at the edge of my seat. I had just made a choice with serious repercussions based mostly on a hunch. The anticipation of whether or not I made the right choice forced my heart rate higher, pounding in my ears, despite knowing the outcome only moments later. I want to preserve the story as much as possible so I won’t tell you what the choice was. I won’t tell you if it was the right choice. What I will tell you is that it was one of the most exciting narrative pieces to a video game that I’ve ever experienced.
Star Trek: Resurgence takes place around the year 2380 after the events of Star Trek: Nemesis . For those of you keeping track, that means that it follows the events of Star Trek: The Next Generation , Star Trek Voyager , and Star Trek: Deep Space 9 . There are definitely a lot of callbacks to TNG but aside from that, the only other nod to that era of Star Trek is one forgettable line about a character having served in The Dominion War.
Star Trek: Resurgence follows the lives and careers of two individuals serving aboard The USS Resolute: Commander Jara Rydek from the command staff, and from the lower decks, Petty Officer Carter Diaz. Like Rydek and Diaz, most of the characters in Resurgence are new but longtime Trek fans will see a few familiar faces. Diaz comes off as the cool guy who’s trying to fit in and not get in trouble with the senior staff. He is a well written character who has great potential. As a member of Engineering, he also has a good head on his shoulders and thinks quickly on his feet. Jara Rydek is by contrast all business.
Her story in Resurgence begins with her traveling to her new post as First Officer
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