The long-awaited follow up to Mortal Kombat 11 is nearly upon us, as NetherRealm is making what is essentially a fresh start for the series in Mortal Kombat 1. We’re still a few months away from the game’s launch in September, but this past weekend gave us a chance to go hands on with the Mortal Kombat 1 stress test and sample its gore-filled fighting.
OK, so despite the name, this isn’t really a reboot. The big red reset button has been pushed, but the story also continues on from the end of Mortal Kombat 11, meaning that the universe has been reset with Fire God Liu Kang now in charge. So, for all intents and purposes, it’s a new beginning for the kombatants, but it’s not a simple retelling of the original story and remixes a bunch of plot points and character relationships.
As always in the Mortal Kombat world, things are not just all dandy and fine. Even in Liu Kang’s new world, the Kombatants are still out for each other’s blood and the pre-match dialogue between fighters makes it clear there’s a lot of beef to go around.
Over the weekend I got hands on with Mortal Kombat 1 in its first online stress test, trying out four of the announced main characters – Liu Kang, Sub-Zero, Kenshi and Kaitana – as well as three of the announced Kameo fighters – Kano, Sonya Blade and Jax.
It didn’t take long to realise the Kameo fighters are not just a bit part of MK1, they are the heart and soul of this new game. Long gone are the variations of each character, which in MK11 meant you had to learn many more match-ups than most other fighters out there. Now we’re back to there being only one version of each main character, but with variety now coming from being able to pick a second character to support you in battle. There’s an
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