The Elder Scrolls Online: Necrom Chapter has been released on PC, opening up the Telvanni Peninsula and Hermaeus Mora’s realm of Apocrypha for everyone to explore. The Chapter also includes ESO’s seventh class, the Arcanist, alongside two new companions, and a new 12-player Trial. The Daedric Prince’s realm of Apocrypha could potentially engage players in a compelling story. The Arcanist’s Crux mechanic may freshen up the combat gameplay. But how does it feel out of the gate?
Like all previous Chapters, players can jump into the Elder Scrolls Online: Necrom by making a new character or opening their collection and selecting Necrom with an existing character to access the starting quest. At this point, I have tried both options. They both end at a Wayshrine outside the Dark Elf city of Necrom that houses the Necropolis. For those making a new character and completing the tutorial, the portal to the new Chapter is front and center once the tutorial ends. Upon entering, a short sequence of images teases the new content well. I found that making a new character was the better choice for starting my adventures in the Telvanni Penisula, mainly because it gave me those brief flashes of locals to explore and the factions I will be interacting with.
Upon arriving in the Telvanni Peninsula, I was greeted by Leramil the Wise near the Wayshrine. Those who have played the Scribes of Fate DLC and Chapter prologue quest will be familiar with her by now. It was nice to see her return and while she is not my favorite character, her connection to a Daedric Prince makes for an interesting enough hook that I want to learn more. As a new character, Leramil provided me with a quick exposition dump and then sent me off to
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